There are dozens of way you could put together a list of the best video games ever made.
Nintendo
You could look to classics, like “Super Mario Bros.” here. You could look at impact on the medium, or highest sales. You could write down your personal favorites on a bunch of pieces of paper, then throw them into the air. Where the pieces land? That’s your list.
But what we’ve got here is something a teensy bit more scientific. Reviews aggregation site Metacritic compiles all reviews of games, then it averages those scores into an overall average. What you’ll find below is the top 10 highest-rated games of all time, based on the averages obtained by Metacritic. We made one small change: Since there are a handful of duplicates on the list (multiple versions of the same game, released on multiple platforms), we’ve just taken the highest-ranked version of the game to make room for a handful of games that wouldn’t have otherwise made the list.
Without further ado, these are the 10 best video games of all time:
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Final Fantasy VII

There are few games I remember playing for the first time as vividly as Final Fantasy VII. After an opening cinematic that absolutely melted my brain, I watched slack-jawed as a soldier named Cloud and his Avalanche buddies leapt off a train and embarked on their grand adventure through Midgar and beyond. Sure, in retrospect, better RPGs came before it (Chrono Trigger), and better RPGs have come after it (Persona 5), but the depth in which FFVII resonated with me at the time was unparalleled.
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Dota 2
Valve’s MOBA is one of deepest, most mechanically complex games ever made, and though its base stays the same, mechanics are always being changed and added. The high barrier to entry will drive away new players, but those who crack the shell and get hooked have a very strong chance of rarely playing anything else again. Its 100+ heroes all play differently, and coming close to truly understanding one could take hundreds of hours. Even then, there’s always something new to learn. Every failed strategy, every death, every comeback is a chance to discover something new. Getting better isn’t just about making numbers go up – you feel the improvement, and every time you outplay an enemy feels as satisfying as the first. -
Super Mario Bros

For many gamers of a certain age (and now, thanks to the NES Classic, the children of same people), Super Mario Bros. was the first video game they ever played. Mario’s move out of arcades, away from Donkey Kong, and into the Mushroom Kingdom changed our hobby and our industry as we know it, setting of a chain of events (Nintendo’s rise from the game industry crash’s ashes, the popularization of the platformer genre, etc.) that shaped gaming as we know it today.
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The Legend Of Zelda: Ocarina Of Time

Fans waited seven long years for their chance to return to Hyrule, and after numerous delays and development issues, Nintendo did not disappoint. The first 3D Zelda game revolutionized the way people thought about action adventures and 3D combat, earning nearly unanimous perfect scores and critical praise from every outlet. Mechanically,Ocarina of Time is a marvel; slowly introducing systems and increasing the complexity in such a masterful way that many of the elements from Ocarina of Time continue to be industry standards today. Narratively, it’s still one of the best stories ever told in a Zelda game as you seamlessly jump back and forth between timelines in a quest to thwart the evil Ganondorf and save Princess Zelda. It became the template for Legend of Zelda games for nearly twenty years, and is still regarded as one the greatest games of all time.
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The Last Of Us

I still think about three moments in The Last of Us at least once a week, nearly five years later. The first is when Joel’s life changes in a moment in the game’s intro. I knew I was in for something so narratively special from Naughty Dog. The second moment solidified that, as, late into the game, it demanded I make a certain gameplay choice because that’s how Joel would act, even if it wasn’t what I wanted to do. That dissonance struck me, but made so much sense. This was Joel and Ellie’s story I was experiencing, and those characters feel so real thanks to the script, animation, and Troy Baker and Ashley Johnson’s stellar performances. The Last of Us marries its storytelling with its gameplay, and nothing made me feel more than that last moment. The game’s final discussion between its two protagonists that is filled with so much emotional weight because of their experience – because of what you experienced – that it’s difficult to think of another ending so perfectly true to this unforgettable experience.
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Minecraft

The premise of Minecraft is incredibly simple. Mine materials such as first and wood, and build things with it. Yet the possibilities are incredibly limitless. A epic gaming moment many people have reflected on is what they call, “The First Night in Minecraft.” The world always begins as a bright sunny day, and you use this time to chop down trees, dig, and maybe even slay a few animals for food. It’s great, until the sun starts to set and the actual enemies start to appear. It’s at this point you realize this is actually a survival game, and you’re forced to either burrow underground or make a quick makeshift wood cabin. Then as the sun rises and you watch all the enemies burn to a crisp, you are finally free to explore again, you are hit with a joyous urge to explore and dive even deeper into the game. Will you keep your first house, or search for a better landscape? Will you become an unground dweller, or live atop a mountain? These are the freedoms Minecraft offers, and the only thing that’s standing in between you and literally anything, is imagination.
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Uncharted 2: Among Thieves

Many games attempt to emulate cinema, dealing in the same tropes and stock characters. Initially, it looks like Uncharted does the same thing – it focuses on a treasure hunter who frequently finds himself in danger across exotic locations. But when you play Uncharted, especially the second instalment Among Thieves, you realise it surpasses so much of Hollywood’s recent output with ease.
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Grand Theft Auto: Vice City
As the second 3D game in the now mega-series Grand Theft Auto, Vice City had enormous shoes to fill coming off the groundbreaking statement that was Grand Theft Auto III. And did it ever deliver. Set during the 1980s in Rockstar’s facsimile of Miami, the violence, sex, and excess of this defining decade was slathered across a fully playable world of wannabe gangsters, sports cars, mountains of drugs, and briefcases full of bills.
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Super Mario Bros. 3

As a kid, I played almost any game that had a cool character on the box or starred my beloved Ninja Turtles. But even then, although I lacked the vocabulary to explain it, I knew that Super Mario Bros. was special, and better than almost everything else. So when I received Super Mario Bros. 3 from Santa one year, and saw on the back of the box that Mario could fly, I knew I was in for something special.
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Grand Theft Auto V

If Grand Theft Auto V is anything it’s a game of immense, obsessive detail. There is no open world that feels as authentic and lived-in as Grand Theft Auto V’s Los Santos and its surrounding countryside.
Turn it on and pick a street. Any street. Analyse it; really absorb it. Look at the unique shopfronts that aren’t repeated anywhere else. Look at the asphalt, worn and cracked; punished by the millions of cars that have hypothetically passed over it. Look at the litter, the graffiti. Grand Theft Auto V’s mad mix of high-speed chases, cinematic shootouts, and hectic heists may be outrageous at times, but the environment it unfolds within is just so real.
A technical titan and an endless source of emergent fun, it’s no wonder Grand Theft Auto V is one of the most successful games ever made. No game sells 90 million copies by accident.










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